Holos

Holos

A collection of stories written by the team at Holos, Inc. Holos is your home in VR: a place to organize and launch your VR content, a place to customize, and a place to use the web naturally.

Why we’re going all-in with Leap Motion’s Interaction Engine

Why we’re going all-in with Leap Motion’s Interaction Engine

We decided a long time ago to adopt a UI paradigm of direct manipulation with hands for almost every UI in Holos. There were several…
Go to the profile of Joshua Corvinus
Joshua Corvinus
Jul 24
Announcing the Holos Beta: Find your Flow

Announcing the Holos Beta: Find your Flow

Today we’re super excited to announce the Holos private beta — Your own web-centric computing space in VR.
Go to the profile of Dan Borkhus
Dan Borkhus
Apr 25
The Lost Vision of VR

The Lost Vision of VR

Hello everyone. Hello VR enthusiasts, visionaries, creatives, and explorers of realms.
Go to the profile of Tyler Waite
Tyler Waite
Feb 20
Why Holos is about you.

Why Holos is about you.

Play a direct role in the development of Holos by deciding what we build next.
Go to the profile of Tyler Waite
Tyler Waite
Aug 3, 2016
Latest
Go to the profile of Tyler Waite
Tyler Waite
Jun 21, 2016

Why do you need a virtual home?

An interface is not a home. A store, no, it’s not a home. A launcher…

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Go to the profile of Tyler Waite
Tyler Waite
Apr 25, 2016

Introducing holos.

Today, we’re introducing holos, the customizable VR homespace that lets you do more. After almost a year of hard work, all of us here at turingVR are excited to share it with you.

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1 response
Go to the profile of Tyler Waite
Tyler Waite
Feb 23, 2016

Long Live HyperCard

Originally conceived as a software Erector Set in 1987, HyperCard gave non-programmers a way to put together interactive…

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Go to the profile of Dan Borkhus
Dan Borkhus
Jan 29, 2016

Is virtual reality ready for primetime in 2016?

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1 response
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